menu_attributes

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menu_attributes [2021/02/21 07:38] viciousgmrmenu_attributes [2021/03/15 11:26] (current) – external edit 127.0.0.1
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 ===== Main Attributes ===== ===== Main Attributes =====
 The main attributes are those that we can find in the statistics menu, by pressing the C button on the keyboard, these are divided into 4 which will be described later. The main attributes are those that we can find in the statistics menu, by pressing the C button on the keyboard, these are divided into 4 which will be described later.
-\\ Attributes in general can be found in two ways: **Native** (Already included in the character) and as [[list_of_bonus|Bonus]] in **enchantments**.+\\ Attributes in general can be found in two ways: **Native** (Already included in the character) and as [[list_of_bonuses|Bonus]] in **enchantments**.
 \\ The //maximum// of **status points** to distribute is **120** on each main attribute. \\ The //maximum// of **status points** to distribute is **120** on each main attribute.
 \\ \\ \\ \\
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 ===== Other Attributes  ===== ===== Other Attributes  =====
 ^**Attributes**^  **Info**  | ^**Attributes**^  **Info**  |
-| Health (**<color #ed1c24>HP</color>**) | Determina la máxima cantidad de daño que un personaje puede recibir. | +| Health (**<color #ed1c24>HP</color>**) |Determines the maximum amount of damage a character can take. | 
-| Mana (**<color #00a2e8>MP</color>**) Determina la capacidad de un personaje para utilizar diferentes habilidades.   | +| Mana (**<color #00a2e8>MP</color>**) Determines the capacity of a character to use different skills.   | 
-| Damage Es la capacidad de un personaje para reducir la vida de otra entidadmediante golpes o habilidades físicas.| +| Damage Determines the ability of a character to reduce the health of another entitythrough basic hits or physical skills.| 
-| Magical Damage  |Es la capacidad de un personaje para reducir la vida de otra entidadutilizando ataques o habilidades mágicas.| +| Magical Damage Determines the ability of a character to reduce the health of another entityusing magical attacks or magical skills.| 
-| Defense Determina la resistencia de un personaje ante golpes o habilidades físicas.| +| Defense Determines resistance of a character to basic hits or physical skills.| 
-| Magical Defense  |Determina la resistencia de un personaje ante ataques o habilidades mágica.| +| Magical Defense Determines resistance of a character to magical attacks or magical skills.| 
-| Evasion Determina la probabilidad de un personaje para evitar el daño de golpes físicos.| +| Evasion Determines resistance of a character to avoid damage from physical hits.| 
-| Movement Speed  | Determina la capacidad con la que un personaje se puede desplazar por el espacio del juego.| +| Movement Speed  | Determines the ability with which a character can move through the game space.| 
-| Attack Speed  | Determina la capacidad que tiene un personaje para realizar ataques físicos con mayor frecuencia.| +| Attack Speed  | Determines capacity of a character to perform physical attacks more frequently.| 
-| Cast Speed  |Determina la rapidez con la que un personaje puede ejecutar una habilidad.| +| Cast Speed  | Determines how fast a character can execute an skill.| 
-| Cooldown Reduction | Permite reducir los tiempos de recarga de una habilidad. | +| Cooldown Reduction | Allows to reduce the recharge times of a skill. |
-\\+
 \\ \\
  
  
  
-===== Main Attributes ===== 
- 
-  * [[Attributes|Vitality]] 
-  * [[Attributes|Intelligence]] 
-  * [[Attributes|Strength]] 
-  * [[Attributes|Dexterity]] 
- 
----- 
- 
-===== Other Attributes  ===== 
- 
-  * Health 
-  * Mana 
-  * Damage 
-  * Defense 
-  * Magic Defense 
-  * Magic Damage 
-  * Evasion 
-  * Movement Speed 
-  * Attack Speed 
-  * Cast Speed 
-  * Cooldown Reduction 
  • menu_attributes.1613893090.txt.gz
  • Last modified: 2021/03/15 11:26
  • (external edit)